Project Spark has come such a long way. From the seed that showed so much promise at last year's gaming conventions, it's grown into the mature, asymmetrical tree that stands before us today.
Like the game, Project-Spark.org has grown and evolved as
When was the last time you went into Crossroads? If you are like me, it was played once to see what it could do, then again once you got some new DLC to see how it was integrated. After that, never again. It isn't that Crossroads is bad per se. As a matter of fact, it is very well made and makes it easy to make a simple 3d adventure game. The problem is that it always creates exactly that: a simple 3D adventure game.
When going through Crossroads, there is only one choice that...
If there's one style of game I like best, it's probably the dungeon crawler. No matter what perspective the game is built with, there's just something special about exploring the unknown depths of some dark dungeon and hacking your way through it's denizens for their loot. Now, add some randomization and you have an experience that just never seems to get old.